Hasi50
Hasi50
@RHolton please download the Binaries based on the branch Noordfrees has opened and do some testing, I will do likewise e.g. https://github.com/widelands/widelands/suites/10129614389/artifacts/494617444 I think the implementation is not what you...
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[Saves.zip](https://github.com/widelands/widelands/files/13355232/Saves.zip) [Replays.zip](https://github.com/widelands/widelands/files/13355238/Replays.zip)
Some Graphical and Translation issues. (I was playing EN while he was playing in DE ...)
@tothxa about the floating point bug you might be correct and I asked @carli2 to add his finding to this one, well. Please keep it open as of the other...
* "Destroy conquered milsites instead of occupying" This can already be done in the attack window -> Should NOT do this. * "No healing of soldiers" What is he idea...
[Crash.txt](https://github.com/widelands/widelands/files/13300345/Crash.txt) Here what I got in the console
I renamed this ticket now, lets hop Codeberg can cope with this. Which compiler did carli use? Which Compiler do we use for Windows? I use clang, but I could...
Fun fact: by default my gcc/g++ is aliases to clang: ``` % g++ --version Apple clang version 15.0.0 (clang-1500.0.40.1) Target: arm64-apple-darwin23.1.0 Thread model: posix InstalledDir: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin ```
This gets more ugly with every step we take, well. So can everybody please tell us the Windows Versions and build used? Should be Win 10 and 11 only, maybe...