KL

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it is only laggy when you need to draw a lot of points

Yes it is not so hard. U can wrap to a gesturedetector, and on x and y coordinates u just run your method on the mesh vertices. When the click...

``` return new GestureDetector( onTapDown: (TapDownDetails details) => onTapDown(context, details), child: new Stack(fit: StackFit.expand, children: [ new Container(color: Colors.white), new Positioned( child: new Text('hello'), left: posx, top: posy, ) ]),...

Sorry I dont understand what you wrote. What do u want?

v 0.822220 0.216242 -0.025730 this is a vertex (Vect3) have x,y,z value x: 0.822220 y: 0.216242 but when You draw the triangle on a 2D surface it has a value...

Just update the ScanFragment activity: private Bitmap getBitmap() { Uri uri = getUri(); try { Bitmap bitmap = Utils.getBitmap(getActivity(), uri); Matrix m = new Matrix(); m.postRotate(90); bitmap = Bitmap.createBitmap(bitmap, 0,...

https://github.com/jhansireddy/AndroidScannerDemo/issues/22

> Hi, I have implemented the Mag Stripe Reader in my application. But as I swipe the card, I am getting an error - PARITY_BIT_CHECK_FAILED. What could be the reason,...

how to resize the whole map to fit the screen after the window resize happened? I see a zoom level, but I can't use with a float value. parseInt(..) :(