Kai O'Reilly

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You do not need to have anything installed. What browser and operating system are you using? Can you pull up the inspector / console / developer tools and see if...

Thank you for reporting this. I am somewhat busy right now, but I will still be able to fix this soon (ideally within a few days, but definitely within a...

Thanks for reporting this. We will work on implementing cursor sizing based on zoom / device pixel ratio soon.

This issue also happens in fullscreen on macOS retina displays as of #1341. This isn't just as simple as multiplying the cursor size by device pixel ratio, since on macOS...

@barrylb @matta This issue should be fixed now as of #1372; the cursors now scale based on the DPI, while being appropriately invariant to DPR on macOS. You can update...

We also may want to consider whether we should render the cursor from SVG ourselves, which would give us a lot more control over its colors and other attributes.

We are rendering cursors from SVG as of the commits above, and #1372 implements cursor shadows among other fixes. Further cursor features are tracked by #1373.

Thank you for filing this issue and providing this update, and apologies for the late response. I will look at your code and get back to you soon.

I discovered that we actually don't have any code implementing `s.Pos` currently, which is why it isn't working. We did at some point and it shouldn't be too hard to...

Okay, I understand. We will definitely get this working when we have the time.