deca
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Tool for modding APEX engine games (Generation Zero, theHunter, ...)
* Extract ADF files to XML/JSON * User edits XML/JSON * Build ADF files from modified XML/JSON
* Extract RTPC files to XML/JSON * User edits XML/JSON * Build RTPC files from modified XML/JSON
This would be useful for automatically determining mission completion objects as well as logic modding.
Right now the code to handle BMP, DDSC, ATX, etc... is duplicated. Will require a rethink of how files are represented. Possible make vfs node more low level and available...
Do full parsing of spawn maps, #12 just fixed it so we can dump the bitfield.
Hey, the author of [zugbruecke](https://github.com/pleiszenburg/zugbruecke) here. The packages just saw a [major update](https://github.com/pleiszenburg/zugbruecke/blob/master/CHANGES.md#010-2022-09-11). As of v0.1.0 of `zugbruecke`, [this line](https://github.com/kk49/deca/blob/a6966f1b912fba70010cb8cd8a8758fb99363579/deca/decompress.py#L3) in your package needs to be changed from ... ```python...