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Tool for modding APEX engine games (Generation Zero, theHunter, ...)

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Raw file processed (hash and file type) File type processed Individual file processed.

JC has patch archives

JustCause

RAGE2 does not have sarcs, but does have a master table of contents for all the small archive files, I'm not sure what to do for modding. Will SARCs works?...

RAGE2

Add priorities for each node, patch directories should give any contained nodes higher priority than base directories.

JustCause

Use type id, and expected ADF type structure

Multi processing will mess up ids. Maybe based on position in archive?

process lFSB5 (call them fsbc?) files to fsb files. Check remove 16 byte header. convert .DECA.fsb/.DECA.wave to .fsbc/.wavec also what is fmod_bankc ? Is it an APEX format, just an...