deca
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Track additional info for vnodes/files plus discover files differently
Track File info
- Sha1sum
- ~~File source (parent id)~~
- File name source:
- direct (what does this mean in the context of all the other files?)
- ~~adf(src file)~~
- ~~sarc(src file)~~
- ~~rtpc(src file)~~
- procmon(guess at archive file)
- string field file
- string filename file
- string misc file
- guess (maybe mark this bad adding a game defintion file)
Build possible filelist from all sources first then resolve
- ~~Include File type (by extention)~~
- ~~Include how name was found~~
Deal with name collisions, they probably have explicit names already set
indicate which files are modded by comparing them versus archive using sha1sum Indicate which files that were loaded by game at runtime (will help in figuring out system)
file extension hash is now saved, this is also used in various archive files so it's convenient.