Jean-André Santoni

Results 77 issues of Jean-André Santoni

I'm trying to get wifi working with the following stack: - your kernel dan-3.4.current - systemd 216 - connman I can `modprobe bcmdhd` and see the wifi interface listed in...

Fonts are parts of a theme. Rename the fonts with well chosen names, and move then to the theme folder so each theme can have its own fonts.

Client
Easy

Try to package the client and the server on different OSes using http://www.panda3d.org/manual/index.php/Building_an_installer_using_packpanda

Client
Server
Easy

Since the new version of Panda3D, I am no more able to compile our fonts with eggmkfont.

Client

Create a very basic AI module, that always choose the same behaviour : waiting. This will be a first step to get AI running server side. The goal of this...

Server
Easy

For now, this screen still uses a background image. We have to port it to lirmont's NodeDrawer because it is the right way to draw skinnable GUI. Also, I think...

Client
Easy

Create a title screen like FFT have, with entries like 'Story mode', 'Online battles', 'Options', etc... Nobody from FFH was able to extract the official background. We may need to...

Client
Easy

Implement the rain effect using the particle system, and add it on a map in game (let's say Orbone Monastery). You can open the already existing snow effect using Tut-Particle-Panel.py...

Client
Server
Easy

Implement a simple skill like Throw Stone or Potion.

Client
Server
Difficult

In FFT, units can jump horizontaly. These jumps are the last feature to add to have the move algorithms 100% complete. But it is difficult to code.

Client
Server
Difficult