spriteUtilities
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filmstrip (possibly other methods too) to take texture as well
Hello,
I have a case where I already have the texture for my filmstrip, but the method only accepts the loader-resource key. If it could take any texture it would be more useful as well.
Kind Regards,
This is an excellent feature request.
if(typeof texture === 'string') { //Find the width and height of the texture var textureWidth = this.TextureCache[texture].width, textureHeight = this.TextureCache[texture].height; }else if(typeof texture === 'object'){ var textureWidth = texture.width, textureHeight = texture.height; }
??
@double-v Thanks - I will investigate that solution 😄