Kitae Kim
Kitae Kim
This Error message appears when Building Lightmaps " Python: Traceback (most recent call last): File "C:\Users\User\AppData\Roaming\Blender Foundation\Blender\3.0\scripts\addons\thelightmapper\addon\operators\tlm.py", line 52, in invoke build.prepare_build(self, False) File "C:\Users\User\AppData\Roaming\Blender Foundation\Blender\3.0\scripts\addons\thelightmapper\addon\utility\build.py", line 91, in prepare_build...
'Build Lightmaps' doesn't actually bake lightmaps anymore after updating to Blender 2.93.
'Clean Lightmaps' button deletes all lightmaps in Lightmaps subfolder. Is this right? I thought this button was for cleaning up the shader graphs? Sliversade's Aframe for Blender plugin describes the...
**Describe the bug** The gltf/glb fails to be exported if there are textures with different formats, i.e. jpg and png textures in the same material. It also fails to export...
Been trying to get this to work correctly on an imported GLTF mesh with PBR materials but doesn't seem to work as expected out of the box, wondering if it...
Python: Traceback (most recent call last): File "C:\Users\Kitae\AppData\Roaming\Blender Foundation\Blender\2.92\scripts\addons\aframe_blender_exporter-master\__init__.py", line 579, in execute obj.select_set(state=True) RuntimeError: Error: Object 'Cube.004' can't be selected because it is not in View Layer 'View Layer'!...
Hi all, I am using the UE4Duino plugin, I have the binaries in the plugin folder so that shouldn't be the issue, I've also disabled other third party plugins. I...
Difficult to setup and integrate into an existing three.js project. Setting up the Offscreen Canvas to use elsewhere is not explained. Also doesn't seem to work at all on mobile...
I'd like to use Lightmaps in Threejs exported from Blender, I know I could do this in Threejs with a separate texture but wondering if I could also just use...