Flex2
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"Can only save art at offset 0" when offset is set to 0
Self explanatory. I can't save any of my sprite work and it's getting annoying. Is this a bug or just user error?
can you try:
focus on the field ctrl+a to select all backspace to delete type 0 try again
After doing that in Mappings on Sprite 1, the outcome has not changed. Also, backspace did not delete anything.
Maybe this change will help:
can you try using delete to delete instead.
I will fix the bug - the workaround for now is to clear the field and add 0 back in
I did. Still no change
what if you just clear the field entirely?
you could also try editing the JSON file and making sure it says "offset": 0 for the object, before loading flex2
what if you just clear the field entirely?
That worked. Forgot to mention, lol The code checks if it exists, not if it is 0. 0 is a non null value, so it throws the error.
I'll make it work whatever is there in the next version