Flex2
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Multiple art files for object
Some objects need the ability to load multiple art files, or have a range of blank tiles added before or after the art, similar to what is done for palettes. A couple examples of objects that require this feature:
- Spiker badnik from Hill Top Zone in Sonic 2: it reuses the Sol badnik's art for its body, which needs to come before the art for the Driller badnik's art
- The Sol badnik from Hill Top Zone in Sonic 2: it uses the global fireball art, which must be before the Sol badnik's art
There are more, but these should suffice to test.