kirides
kirides
Currently we work around it, by simply NOT removing the Vobs when a visual gets deleted - unless we are loading a world.
This PR includes the following changes: - Updated deps - vite 4.0.0 -> 4.3.5 - @vitejs/plugin-vue 4.0.0 -> 4.2.1 - @vitejs/plugin-vue-jsx 3.0.0 -> 3.0.1 - @vue/eslint-config-prettier 7.0.0 -> 7.1.0 -...
How do you implement a language server using this repository? I tried the following and it creates nilpointer exceptions because "Server" is empty ```go func NewLangServer(logger *zap.Logger) *LangServer { server...
This project may benefit a lot from using `LibraryImport`-Attribute instead of `DllImport` (or combined with? idk if and how fallback would work) As DuckDb is in Process, reducing the marshalling...
**Is your feature request related to a problem? Please describe.** Sending proprietary data types which have custom serialization attached to them is bothersome as we have to manually override the...
This lets us play the game in borderless window mode (by default) and can be toggled off using BorderlessWindow=0 option in ini. It opens the way for a proper fix...