GD3D11
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Starting a new game in Chronicles of Myrtana throws an error with the latest version of GD3D11
Describe the bug With the latest version (i.e. I'm cloning the repo and compiling), when you start a new game in Chronicles of Myrtana then it will crash with the following error:
I suspect it also broke the trigger when moving to act 2 - the game world just got stuck and I couldn't progress. This seemed to happen after moving to assimp v1.43, but I don't know if that has anything to do with it.
Note that the original G2 seems to work fine with the latest version.
To Reproduce Steps to reproduce the behavior:
- Launch the Game
- Select 'New Game' and yes to continue, it'll crash during the load screen.
Expected behavior A cutscene should play and the game should start
Please complete the following information):
- Graphics card: NVIDIA RTX3060 TI
- Gothic version: Chronicles of Myrtana.
The Bink player part was re-implemented using shaders by SaiyansKing iirc. this may have something to do with this.
I will take a look at it.
The mod works properly with the latest Nightly releases (https://github.com/kirides/GD3D11/releases/tag/nightly)
I played through the whole mod on my AMD 7900 XTX
with this Renderer ( a slightly older version though) and all, videos spells and regular gameplay work flawlessly.
Please refer to Nightly-releases for now, as i haven't been able to pin point new "release"-versions yet, due to not working on the renderer as active anymore. This might change in a few months, but only time will tell.