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Python package to communicate with Switch, Wii U and 3DS servers

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Currently, this repository implements everything that is required to access NEX services from a PC. Should it support other services as well? I've been thinking about this for a while....

Opening this issue just to keep track of any inaccuracies/issues I find in the wiki or new findings to be added to the wiki. Since I will be updating this...

The error code documentation listed here https://github.com/Kinnay/NintendoClients/wiki/Wii-U-Error-Codes is very useful for understanding when to throw an error and why, however it remains very incomplete. On Wii U all the error...

wiki

Today I was trying to get `deliver_message` to work properly for SmmServer and I ran into a strange issue. Here is my log (I just added some debug prints): ```...

wiki

Hello, I have just read your repo on super mario 35 and the research you have done regarding how our consoles communicate with nintendo servers (and I would like to...

[https://github.com/kinnay/NintendoClients/wiki/Telemetry-Servers](Telemetry-Servers) lists only receive for data telemetry - it now seems `https://fw-api.lp1.nso.nintendo.net/v1/events` is also used when enabled via sprofile, and events such as the following are sent: ```json {"type_name":"online_play","version":1,"occurred_at":1645484612,"application_id":"01006f8002326000"} ```...

wiki

Is it possible to route all websocket traffic through a SOCKS5 proxy using [PySocks](https://pypi.org/project/PySocks/)?

feature request

Please verify the actual usage of this URL: znc.srv.nintendo.net I see a lot of short flows with low data to *.znc.srv.nintendo.net that do not appear to be voice chat flows....