Kim Kulling

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The revision will be zero in all releases, so the test is only valid for development versions. I will prepare a fix for that and release 5.4.1 . See https://github.com/assimp/assimp/issues/5564...

Thanks for your update. I will close the issue.

Just reopen the issue when you have the data to reproduce this issue.

The time is spended in calculating the tanget space. There is a search used to fine the nearest neighbours. And this search seems to be using a quadratic algorithm. As...

I tried this out with a different assimp-based viewer and there, the textures are looking right. Maybe the assimp-viewer is just broken?

There is only one default material in use. I am currently investigating why this is the case.

Oh, did not recognize this issue report. Thanks a lof for the report.

OK, thanks for the hint. I will fix that!

Forgot to close the issue.