Unity-PullToRefresh
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stucking in pull
when the gameObject with cointain "pullToRefresh" component, going to be deactive and then activate, the scroll stucking, I've found a soloution for it and send a pull request to it. Thanks.
I've forked the project and fixed this issue already, it can help to see what is going on.
afraism thank you, your fork works very well