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                        [Discussion] KinematicBody2D: Align with surface
Discussion for http://godotrecipes.com/2d/2d_align_surface/
my player flipflops between rotations when in between 2 slope angles. how to prevent this?
 Please help , on keypress i want the player to move certain distance to the opposite side, like if the player outside the platform then he will come inside it and vice-versa.
Please help , on keypress i want the player to move certain distance to the opposite side, like if the player outside the platform then he will come inside it and vice-versa.
my player flipflops between rotations when in between 2 slope angles. how to prevent this?
I assume you used a rectangle shape for collision, you can use circle or capsule instead to prevent that.
Where to declare snap? And how ?