godot3_particles2d_demo
godot3_particles2d_demo copied to clipboard
update for 3.2 + cleanup
was checking out these demos and found that a couple of them did no longer work correctly in 3.2.
to be specific, the bombs did no longer explode in Bombs.tscn and two particle effects that utilize animated textures needed a CanvasItemMaterial with particle_animation
enabled.
also moved a couple of scenes that are meant to be instanced into a sub folder so people have an easier time navigating the demos.
Thanks, I'll take a look at this as soon as I have a chance.