kiddkaffeine
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                                        12
                                        issues of
                                        
                                
                                            kiddkaffeine
                                        
                                    When using SDL_GPU's Metal renderer on iOS, changing the render target if scissoring was recently enabled can cause a crash. If scissoring was just recently disabled, the render state may...
                                                            SDL
                                                        
                                                                                                    Somewhat related to https://github.com/FNA-XNA/FNA3D/issues/236 If you attempt to use a scissor rect that is larger than the render target, this can cause a crash with SDL GPU driver under iOS....
                                                            SDL