kheftel-old
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kheftel-old
That's great, thanks so much! The demo is a bit unclear about how to actually use Flump assets - do you always have to use them as a ZIP file...
Hi, I have an intel mac so I decided to try and compile it for 64-bit. I had to set the target iOS verison to 6.0 to support 64-bit. However,...
Might be a good idea to mention that WebGL isn't supported in the readme. I guess I know now what the cryptic "This plugin can't support kind of mesh rendering...