speech-and-text-unity-ios-android
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The recording doesn't stop immediately
The recording doesn't stop immediately but it stay recording for a while until the room quiet and it will stop
public void OnPointerDown(PointerEventData eventData)
{
talkResults.StartRecording();
}
public void OnPointerUp(PointerEventData eventData)
{
talkResults.StopRecording();
}