speech-and-text-unity-ios-android
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İOS 14 Errors found! Invalidating cache...
Hi.
IOS 13 also works fine. But ios 14 also comes with a black screen and the application does not open.
Unity Vers. 2020.1.3f1
Thanks.
I am also experiencing this issue. My app runs fine when playing from XCode directly, but when it is not plugged in, it goes to a black screen for about 15 seconds then crashes. If I remove this plugin (and references) the app works as expected.
There is a Unity issue here which has the same effects, perhaps this is the cause? https://issuetracker.unity3d.com/issues/ios-unityframework-with-3rd-party-plugins-triggers-watchdog-termination-after-launch?_ga=2.233364570.571467988.1616472685-1693917702.1616472685
Unity 2020.1.17f iOS 14
I am using Unity 2019.4.20f1 and I built my voice commands with PingAK9 as the central NLP API. My app only works if it is connected to XCode. The minute I disconnect it, the screen turns black and hangs. My XCode version is 12.4 and the iOS version is 14.0.1. I tried the Unity fix by adding UnityFramework.framework and it also doesn't work. Does anyone have any ideas on how to fix?