Lê Hàn Minh Khang

Results 62 comments of Lê Hàn Minh Khang

I am not sure how the `r_norefresh 1` still makes skipping demo not fast enough. Right now, it is about twice as fast as timedemo when I think it is...

This can be made as a different module I think. Or maybe it can stay vaporware.

> record start timestamp, record end timestamp #68 > which player pov to record If you are on HLTV demo, that is something entirely different and I doubt it would...

That is something I have answered you in the SourceRuns discord... You can use the bxt-rs from Github Actions page and do `bxt_cap_skip_non_gameplay_frames 3` or so. bxt-rs does not record...

If anything can merge https://github.com/YaLTeR/bxt-rs/pull/101 before merging this.

Rebased. I tested with one long TAS run I have and there's no problems.

To playback sound files very fast that it creates pitch. The way it is done now is to spam flashlight, weapon cycle, use button, speak commands. They only occupy 1-2...

This is purely performative. It can stay vaporware here. I am fine with that. Edit: r

This one is just left here for more interesting videos like this https://www.youtube.com/watch?v=2q8zCNKMoPQ But sure.

`viewdemo` is definitely superior to play demo properly (for segmentation at the least). `playdemo` has more broken frames at the beginning but somehow `viewdemo` skips them by default and even...