KGNotePad
KGNotePad copied to clipboard
Errors
Hi! Really nice control, thanks. I want to report errors in console, each time NotePad is showing on the screen:
<Error>: CGContextSetFillColorWithColor: invalid context 0x0
<Error>: CGContextSetStrokeColorWithColor: invalid context 0x0
<Error>: CGContextGetCompositeOperation: invalid context 0x0
<Error>: CGContextSetCompositeOperation: invalid context 0x0
<Error>: CGContextFillRects: invalid context 0x0
<Error>: CGContextSetCompositeOperation: invalid context 0x0
<Error>: CGContextSetFillColorWithColor: invalid context 0x0
<Error>: CGContextSetStrokeColorWithColor: invalid context 0x0
<Error>: CGContextGetCompositeOperation: invalid context 0x0
<Error>: CGContextSetCompositeOperation: invalid context 0x0
<Error>: CGContextFillRects: invalid context 0x0
<Error>: CGContextSetCompositeOperation: invalid context 0x0
<Error>: CGContextSetFillColorWithColor: invalid context 0x0
<Error>: CGContextSaveGState: invalid context 0x0
<Error>: CGContextSetFlatness: invalid context 0x0
<Error>: CGContextAddPath: invalid context 0x0
<Error>: CGContextDrawPath: invalid context 0x0
<Error>: CGContextRestoreGState: invalid context 0x0
<Error>: CGContextSetFillColorWithColor: invalid context 0x0
<Error>: CGContextSetStrokeColorWithColor: invalid context 0x0
<Error>: CGContextGetCompositeOperation: invalid context 0x0
<Error>: CGContextSetCompositeOperation: invalid context 0x0
<Error>: CGContextFillRects: invalid context 0x0
<Error>: CGContextSetCompositeOperation: invalid context 0x0
<Error>: CGContextSetFillColorWithColor: invalid context 0x0
<Error>: CGContextSaveGState: invalid context 0x0
<Error>: CGContextSetFlatness: invalid context 0x0
<Error>: CGContextAddPath: invalid context 0x0
<Error>: CGContextDrawPath: invalid context 0x0
<Error>: CGContextRestoreGState: invalid context 0x0
<Error>: CGContextSetFillColorWithColor: invalid context 0x0
<Error>: CGContextSaveGState: invalid context 0x0
<Error>: CGContextSetFlatness: invalid context 0x0
<Error>: CGContextAddPath: invalid context 0x0
<Error>: CGContextDrawPath: invalid context 0x0
<Error>: CGContextRestoreGState: invalid context 0x0
<Error>: CGContextSetFillColorWithColor: invalid context 0x0
<Error>: CGContextSaveGState: invalid context 0x0
<Error>: CGContextSetFlatness: invalid context 0x0
<Error>: CGContextAddPath: invalid context 0x0
<Error>: CGContextDrawPath: invalid context 0x0
<Error>: CGContextRestoreGState: invalid context 0x0
<Error>: CGContextSetFillColorWithColor: invalid context 0x0
<Error>: CGContextSaveGState: invalid context 0x0
<Error>: CGContextSetFlatness: invalid context 0x0
<Error>: CGContextAddPath: invalid context 0x0
<Error>: CGContextDrawPath: invalid context 0x0
<Error>: CGContextRestoreGState: invalid context 0x0
<Error>: CGContextSetFillColorWithColor: invalid context 0x0
<Error>: CGContextSaveGState: invalid context 0x0
<Error>: CGContextSetFlatness: invalid context 0x0
<Error>: CGContextAddPath: invalid context 0x0
<Error>: CGContextDrawPath: invalid context 0x0
<Error>: CGContextRestoreGState: invalid context 0x0
<Error>: CGContextSetFillColorWithColor: invalid context 0x0
<Error>: CGContextSaveGState: invalid context 0x0
<Error>: CGContextSetFlatness: invalid context 0x0
<Error>: CGContextAddPath: invalid context 0x0
<Error>: CGContextDrawPath: invalid context 0x0
<Error>: CGContextRestoreGState: invalid context 0x0
<Error>: CGContextSetFillColorWithColor: invalid context 0x0
<Error>: CGContextSaveGState: invalid context 0x0
<Error>: CGContextSetFlatness: invalid context 0x0
<Error>: CGContextAddPath: invalid context 0x0
<Error>: CGContextDrawPath: invalid context 0x0
<Error>: CGContextRestoreGState: invalid context 0x0
<Error>: CGContextSetFillColorWithColor: invalid context 0x0
<Error>: CGContextSaveGState: invalid context 0x0
<Error>: CGContextSetFlatness: invalid context 0x0
<Error>: CGContextAddPath: invalid context 0x0
<Error>: CGContextDrawPath: invalid context 0x0
<Error>: CGContextRestoreGState: invalid context 0x0
<Error>: CGContextSetFillColorWithColor: invalid context 0x0
<Error>: CGContextSetStrokeColorWithColor: invalid context 0x0
<Error>: CGContextGetCompositeOperation: invalid context 0x0
<Error>: CGContextSetCompositeOperation: invalid context 0x0
<Error>: CGContextFillRects: invalid context 0x0
<Error>: CGContextSetCompositeOperation: invalid context 0x0
<Error>: CGContextSetFillColorWithColor: invalid context 0x0
<Error>: CGContextSaveGState: invalid context 0x0
<Error>: CGContextSetFlatness: invalid context 0x0
<Error>: CGContextAddPath: invalid context 0x0
<Error>: CGContextDrawPath: invalid context 0x0
<Error>: CGContextRestoreGState: invalid context 0x0
<Error>: CGContextSetFillColorWithColor: invalid context 0x0
<Error>: CGContextSaveGState: invalid context 0x0
<Error>: CGContextSetFlatness: invalid context 0x0
<Error>: CGContextAddPath: invalid context 0x0
<Error>: CGContextDrawPath: invalid context 0x0
<Error>: CGContextRestoreGState: invalid context 0x0
<Error>: CGContextSetFillColorWithColor: invalid context 0x0
<Error>: CGContextSaveGState: invalid context 0x0
<Error>: CGContextSetFlatness: invalid context 0x0
<Error>: CGContextAddPath: invalid context 0x0
<Error>: CGContextDrawPath: invalid context 0x0
<Error>: CGContextRestoreGState: invalid context 0x0
Thanks for the issue, I've been meaning to report this myself :)