foundry-vtt-tidy-5e-sheets
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Feat: The AE Icon, let's make it more useful for high automation games
The AE (active effect) icon in the rewritten Tidy 5e Sheets is truly bare bones. Are there ways we can make it more useful for high-automation games where the source of certain behaviors is spread across multiple modules?
Ideas
- Allow for registration of AE information on an item during render.
When an item table row / item grid tile is rendering, allow all interested modules to essentially "add a bullet point" to an optional tooltip / information list that can be presented on the item table row when hovering on the AE icon.
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Additional icons / different icons for different sources of effects
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Creator's Indicator
A custom indicator that represents a particular creator of an item.
Reference
https://discord.com/channels/1167985253072257115/1184608178541953096/1184612879085867048