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🏗️ A-Frame project demonstrating touch controls for building a VR city scene

Results 11 aframe-city-builder issues
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why? - currently 0.7.0, what's the diff? probably high falutin' new cool things - broken as threejs library has new format for getting world position

after this commit to enable erase feature: https://github.com/kfarr/aframe-city-builder/commit/84f5a2c4f74aa9a0aeba6544768f68e273729942 it was necessary to change to uuid when creating new objects, discussion here: https://github.com/kfarr/aframe-city-builder/issues/20 this breaks the existing undo feature which simply...

good news - people are using this bad news - people are overwriting other cities with crap feature request: allow people to "protect" a city with auth another idea: -...

@utopiah asks "City Builder could have access to another library of objects (maybe curated, at least with a specific scale) as an endpoint?" Right now it is a cumbersome process...

enhancement

Cities with ~100+ objects seem to be slow in VR mode in FF nightly / Vive. There can be a noticeable delay when looking around or moving controllers which is...

move these load/save functions somewhere else - action-controls or new component? https://www.useloom.com/share/9183e84688ec4c3ba55943408fd3d582

for desktop users not using VR, the old dialog box ui is ugly. it would be nice to have the same controls on desktop view as those in the action...

the current green table appears at knee-height for me. it would be nice for it be at about waist height, for more comfortable interaction. a mechanic like the table-height-adjustment flagpole...