kevlar
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[Meta] Memory and runtime performance improvements
Here I want to keep track of some ideas we've thought of and, in some cases, discussed to improve kevlar's memory consumption and speed. I'll link to relevant issue threads and pull requests as they come about.
- [ ] Buffer abundance queries in
kevlar novel
(see #208, #276) - [ ] Use a faster hash function (see #209)
- [ ] Re-visit and re-evaluate error correction (#273)
- [x] Populate dedicated counttables for the
kevlar simlike
step, to enable higher FPR forkevlar novel
step (#274) - [ ] Investigate sketch composition so controls can be combined for
kevlar novel
step (#275).