Kevin (Kun) "Kassimo" Qian
Kevin (Kun) "Kassimo" Qian
@wong2 Back up again. It seems my server killed the nohup process for some weird reason. Restarted with forever command instead. For Buhtig.com, I added usage of Github API. (说起来你介意我在repo里提到你的id吗(因为参考了你一部分的idea。Github...
@wong2 api.github.com,它会按页提供commit info的json,所以先parse对应repo的页面获得commit总数(Github API自带的commit数这方面有偏差),然后计算应该向api.github.com索取第几页的信息(所以不仅可以获取first commit,而实际上可以获得任何一个sequentially labeled commit)https://developer.github.com/v3/#pagination。不过Github API有次数上限,所以网站暂时每小时最多query 1000次来着(虽说一般够用了)。。。可能之后想试试看改成Github Login的话就可以依赖每个user独立的query limit,可能会好很多。。。
Has been a while. I have again revamped my replacement site doing similar job, [buhtig.com](https://buhtig.com) with React & Go, and changed commit fetching logic again, now it's much faster with...
@chocolateboy You should check out my site too, At [buhtig.com](https://buhtig.com) (domain is the reverse of Github LOL)
Didn't realize there are more updates on this PR after 2 years. I can still update this PR to make it work with the latest Tokio version once the API...
It seems that minrust is installing Rust 1.49.0 which is too hold for the feature? (at 1.63.0, already >= 6 months old) Can I update it in the ci.yml file?
> https://stackoverflow.com/questions/32384594/how-to-check-whether-a-path-exists The was actually originally used in the implementation (before my recent sync). I can consider reverting it back if deemed better to use fs::metadata
Updated implementation to use the exact [fs::try_exists impl from std](https://github.com/rust-lang/rust/blob/5243ea5c29b136137c36bd773e5baa663790e097/library/std/src/sys_common/fs.rs#L45-L51)
@bartlomieju The problem last time was due to native ES module upgrade. The source files were not changed so the hash keeps the same, although the compiled version is no...
(Also, a more detailed review of profiler report shows more than 35% of the time spent on `DOTween.Kill()` is some `Object.Equals()` inside of `TweenManager.FilteredOperation()`) I just checked the source code...