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[BUG]: v1.0.2-1.20.2 creates bugs with SEUS PTGI Shader (E12, HRR3)
Before creating an issue, please make sure you have checked the following:
- [X] This issue does not appear without Chunks Fade In installed.
- [X] All my mods (not only Chunks Fade In) are up-to-date.
- [X] Similar issue had not already been reported before in the issue tracker.
What happened?
The light sources like glowstone, torches etc do not emit light further than one block away, everything else appears black/has no light visible. I did not have this problem with my old computer with the same mod configuration I use now.
My computer now: i7-14700, RTX 4080 Super, Windows 11 Pro I think those are the important ones.
Steps to reproduce
I have these mods installed: fabric-api-0.91.6+1.20.2.jar iris-mc1.20.2-1.6.14.jar sodium-extra-0.5.3+mc1.20.2-build.114.jar sodium-fabric-mc1.20.2-0.5.5.jar
Download either SEUS PTGI E12 or SEUS PTGI E12 HRR3 (that's the ones I tested) Go into a world and activate the shader
Logs
Crash Report
No response