kermeat
kermeat
## Control (870780) Almost everywhere. I can first see it in the first scene with janitor. But it's almost never go below 50 fps Screenshots   
> What exactly is the issue with Control? CPU limit doesn't necessarily mean that our code runs into an obvious bottleneck and performance should generally be good in that game,...
[Hardware info](https://gist.github.com/kermeat/692fecb211ebe531c7546e62e291aacf) `VKD3D_CONFIG=no_upload_hvv` has no visible effect on performance. My GPU (RX 590) have 8G VRAM. I see a direct correlation between fps and CPU frequency in this scene. With...
Take a look at cpupower. It can handle all supported by kernel cpu https://github.com/torvalds/linux/tree/master/tools/power/cpupower