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Performance related to preserveDrawingBuffer

Open nisjj opened this issue 2 months ago • 1 comments

preserveDrawingBuffer is known for having a big impact on performance. Would it be wise to disable preserveDrawingBuffer and instead for a redraw on the canvas before exporting an image instead?

nisjj avatar Nov 06 '25 19:11 nisjj

Probably makes sense.

igorDykhta avatar Nov 06 '25 20:11 igorDykhta