kendzi3d
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building=roof default min_height
Currently rendering a building=roof
seems to be rendered the same way as other buildings. That makes them appear as a solid blocks raising from the ground as long as no min_height is assigned (most of the cases). Assuming a default of min_height=(height-0.1) will render them much more realistic.
Does other 3D renders use it as default?
Does other 3D renders use it as default?
OSM2World has special treatment for building=roof
and building:part=roof
built in, the relevant code is here. The default thickness is currently 30 cm, but that number is ultimately rather arbitrary.