kendzi3d
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Double number for level in buildings
I'm curious about the semantics of this. Where would the incomplete level be? At the ground, at the roof, or in between?
Here is discussion: http://wiki.openstreetmap.org/wiki/Talk:JOSM/Plugins/Kendzi3D#Building_and_roof_levels.3F
It seam that some people tag using middle level values. I don't known if it is correct. But it definitely make putting windows harder :/
In for adding it. For roof:level=<1 don't put windows, for roof:level=>=1 one window per 1 full. 1.5 = 1 window, 2.5 = 2 window rows. For the building itself it would be harder i guess, but make it easy there too, because showing it in the viewer is a good preview and not about absolute accuracy. You cannot guess every special case that could happen.