raider3.5
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Custom fortnite game server project
Disabling rejoins does work (for the most part), but will crash the server upon player join on the line "SpawnPlayActorHook()"
When you leave the menu, it just completly crashes the server
Whenever you leave, for example in solos, and rejoin, it will create a new team and the old one is empty.
Rejoining games - In one of the recent dev updates they added a fix for "Rejoining" More Info below
In one of the most recent dev updates they said that they made a fix for rejoining, but once you die (or get kicked) and return to lobby, you can...
Try sleeping for 5 seconds in a different thread to achieve the respawn time that later builds have
Player Loads in on Main Map instead of Spawn Island. Then loading screen flickers every few seconds. ![image](https://user-images.githubusercontent.com/94589643/174727700-74f0ad3e-805d-403c-83a6-d3b5d1bd7cc8.png)
When trying to pick up a weapon your backpack will be full if you are holding your pickaxe, but with any other weapon it is able to be picked up....
## Expected Behavior The camera of whoever is spectating should rotate the same of who you are watching. ## Current Behavior The camera remains stuck without rotating. ## Steps to...
error C2666: 'SDK::FGuid::operator ==': overloaded functions have similar conversions on UE4.h at line 100 error C2666: 'SDK::FVector::operator ==': overloaded functions have similar conversions on Inventory.h at line 76, 185, 197,...