game_towerdefense
game_towerdefense copied to clipboard
Network: Basic concept for UNet
Create a network concept based on unity's UNet features ordered by (ingame) priority.
- [ ] How do we transfer import data between host and clients?
- [ ] Support for host-migration?
- [ ] Can we add support for own lobbies?
- [ ] What is controlled by the host?
- [ ] What is controlled by the user?
- [ ] ...
@janousch Wie siehts hier aus?