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performance

Open kekeimiku opened this issue 1 year ago • 0 comments

https://github.com/rust-lang/rust/issues/10761 https://github.com/rust-lang/rust/issues/115271

In versions after v0.4.1, the pointer scanning speed will be 30% to 200% slower on some devices, mainly due to the above two problems. write! and binary_search.

Of course, this is easy to fix, just replace it with another implementation. But I'm not prepared to do that. Hopefully someone else or rust-lang can fix it.

Other: Currently, a large amount of useless memory data will be dumped, which indirectly seriously affects the performance of pointer scanning. Maybe there should be a good memory filter by default.

kekeimiku avatar Dec 11 '23 00:12 kekeimiku