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FPS below 10 on macbook pro

Open growold opened this issue 6 years ago • 4 comments

I test this project on windows is ok. but when I run it on macbook pro, the FPS is very low. If I change the scanner resolution to 40X40, FPS increase to 30. image

OS version: OSX High Sierra Unity version: 2018.1

growold avatar May 08 '18 02:05 growold

I confirm this behaviour on MacBook Pro using Unity 2018.2.0f2

GilbertoGojira avatar Aug 03 '18 18:08 GilbertoGojira

Unfortunately, the performance of this project is quite bad on OS X for several reasons. I'd like to update if I come up with an idea for optimization (so far, no luck).

keijiro avatar Aug 05 '18 03:08 keijiro

Macs not running something in a game engine smoothly? No surprise!

ROBYER1 avatar Oct 10 '18 15:10 ROBYER1

Seems this "issue" should be posted on Apple.com. Haha. If only Apple and Nvidia would kiss and be friends again.

Likely going to be testing how XCode runs in a VM on Windows soon so I can jump ship to an OS that is fully compatible with Nvidia cards.

01GOD avatar Nov 13 '20 10:11 01GOD

Maybe not reproducible with 2022 LTS and Entities 1.0.

keijiro avatar Jun 17 '23 06:06 keijiro