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SkeletalGeometricEffects not working with HDRP?

Open 3P0D opened this issue 6 years ago • 5 comments

Hi !

I was trying around your SkeletalGeometricEffects for a personnal project and tried to use it with HD Rendering Pipeline but it seems it's not working with it. Do you plan to update it in the future? Or do you know a way to make it work with HDRP?

Thanks in advance, and thanks for all your hard work ! 3P0D

3P0D avatar Sep 07 '18 13:09 3P0D

There is no easy way to convert it to HDRP. It requires a significant amount of time. Unfortunately, my capacity for these spare projects are quite limited. There is no future plan at the moment.

keijiro avatar Sep 07 '18 15:09 keijiro

No problem, thank you for this quick answer ! And for all your hard work !

3P0D avatar Sep 08 '18 06:09 3P0D

If you find time capacity, could you update this project with VFX graph?

havocfire avatar Mar 03 '20 16:03 havocfire

@havocfire You can do a similar thing with Smrvfx. Give a stickman-like model to Smrvfx and emit effects from it.

https://github.com/keijiro/Smrvfx

keijiro avatar Mar 04 '20 01:03 keijiro

Thank you.

havocfire avatar Mar 04 '20 05:03 havocfire