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Issue importing to 3rd party project

Open Changliu52 opened this issue 4 years ago • 4 comments

Hi @keijiro

We are trying to import the unity package exported from this project. and at the same time added the following to our manifest.json

{
  "scopedRegistries": [
    {
      "name": "Unity NuGet",
      "url": "https://unitynuget-registry.azurewebsites.net",
      "scopes": [
        "org.nuget"
      ]
    },
    {
      "name": "Keijiro",
      "url": "https://registry.npmjs.com",
      "scopes": [
        "jp.keijiro"
      ]
    }
  ],
  "dependencies": {
    "jp.keijiro.kino.post-processing": "2.1.15",
    "jp.keijiro.klak.motion": "1.0.1",
    "jp.keijiro.metamesh": "0.0.6",
    "com.unity.modules.animation": "1.0.0",
    "com.unity.modules.imageconversion": "1.0.0",
    "com.unity.modules.physics": "1.0.0",
    "com.unity.modules.uielements": "1.0.0"
  }
}

We are testing with an empty project on unity 2019.4.8f1 all game objects in the Test.scene looks fine in the inspector. But the point cloud was not rendered. No error in the console.

The same setting works fine in the direct clone of this project, and we have made sure our kinect azure functions well in the kinect viewer app.

Please help.

Chang

Changliu52 avatar Dec 29 '20 11:12 Changliu52

Could you share a minimal project that reproduces the issue?

keijiro avatar Dec 29 '20 12:12 keijiro

Hi @keijiro ,

A minimal project could be found at https://github.com/ly19264/KinectIntegration for the reproduction of the issue

ly19264 avatar Dec 29 '20 13:12 ly19264

Hi @keijiro ,

We were able to integrate with 2019.3.9f1. It turns out the project has dependency on .NetStandard2.0 , would it be possible to support .Net 4.x ?

ly19264 avatar Jan 06 '21 10:01 ly19264

@ly19264 No. Context: https://github.com/keijiro/KlakNDI/issues/72

keijiro avatar Jan 06 '21 11:01 keijiro