keepChatAlive
keepChatAlive
> Try remove these lines in files in shadow_map.vert.glsl file: 17:#extension GL_EXT_clip_cull_distance : enable 82~86:gl_ClipDistance...... Shadowmapping is less used. by following this, shader compliation errors cleared but light quality is...
>  On my device(SD 7Gen2+) This is the same image after I fixed shaders on my Mali phone. This is the best we have now but still...