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Tsubasa onchain game built with Dojo, running on a Starknet Appchain.

Results 8 tsubasa issues
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# Description Right now the front end the smart contract are not connected. Using get-starknet or any other library that i don't know of, we need to have a link...

frontend

# Description At every turn each player will draw a card # Acceptance criteria * There is an animation for drawing cards

frontend

attack _system ✅ We check if the player is an Attacker ✅ If the attacker has more dribbling status than the defender, we reduce the attacker's defense by the defender...

# Description According to the [game rules](https://github.com/keep-starknet-strange/tsubasa/discussions/2#discussioncomment-6567694) we need to design a page where each player can create his deck. We need something balanced between intuitive and easy to design/integrate....

frontend

# Description At every turn each player will draw a "random" card. To generate a """""""random""""""" number you can hash together the block_number and block_timestamp then make it modulo the...

smart contract

# Description As per the game rules, once a player has won 2 rounds the game ends. Once a player has scored a goal the round ends and it's reset...

good first issue
smart contract

# Description According to the [game rules](https://github.com/keep-starknet-strange/tsubasa/discussions/2#discussioncomment-6567694) we need a game board design. The game board screen is vital for the demo, we need something balanced between intuitive and easy...

frontend