Deform icon indicating copy to clipboard operation
Deform copied to clipboard

A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time

Results 20 Deform issues
Sort by recently updated
recently updated
newest added

From email: > encountered an error message that pops up using a CurveDisplaceDeformer - whenever I set bool „update“ to true for the CurveDisplaceDeformer (I need to do this to...

Continuing discussion from #71 where unwanted dependencies are added to the project after installing Deform through the package manager.

**Describe the bug** On scene unload or editor play mode stop I get the error ``` NullReferenceException: Object reference not set to an instance of an object Deform.Deformable.IsVisible () (at...

![image](https://user-images.githubusercontent.com/2693840/60774999-fef2ec00-a11c-11e9-94fa-512de2c9fe95.png) Regular "automatic normal generation" in Unity (mesh.RecalculateNormals) does look better. A sphere didn't get hard corners with automatic normal generation.

**Describe the bug** In edit mode, if a mesh is instantiated and a latticedeformer added to it, it's scale will be changed to match the size of the bounds of...

**Describe the bug** Each time I use Undo while any of Deform component selected, Unity Editor crashes on Windows 11 **To Reproduce** Steps to reproduce the behavior: 1. Create Deformable...

Thank you providing such an awesome tool! I want to use this tool to make every object in the world have feelings, like happy, angry, etc. I think the Elastic...

We are working on a game in Unity and are using the deformer plugin in certain parts of the game. As soon as an action that uses the plugin is...

Hello. I have a Build() process in my project where I need at one point, to change the current Mesh of the GameObject (and theire is an ElasticDeformable on it....

Add ability to roll model. Like sushi.