dsoal
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Legends of Eisenwald crashes on startup
The following error is shown on game startup, followed by a crash:
Here are the logs I've captured: Eisenwald.log
The game is a bit odd, in the sense that it has a launcher which also initializes dsound. I suspect the launcher is the one the main game process is complaining about (and which keeps the resources "in use"), however this behavior seems to work fine on native dsound.
Come to think of it, I believe the logs I've collected are from the launcher, not the game process, however the launcher is the one seemingly doing all the outputs.