Kai Blaschke

Results 179 comments of Kai Blaschke

Working hard on compatibility. Shader translation is last, but I've already identified a large number of bugs and missing features which together make _almost all_ presets render incorrectly. I've already...

Most probable cause of this is supported OpenGL version is less than required, which will cause a nullpointer dereference in the projectM library as of now. If you could compile...

I've fixed some possible string constructions using `nullptr` in the audio capture subsystem, which could lead to crashes. Please try again with latest master and see if the crash still...

While I'm refactoring the core library API, it will receive a callback to report any fatal errors happening while starting or rendering. This will also enable the library to throw...

Many changes were implemented in libprojectM and the SDL2 app since this bug was opened. If anyone cares to check again if the issue prevails, that'd be great!

Actually a good idea, as the cursor is always visible in windowed mode as of now. I'd recommend waiting a bit for my [Dear Imgui branch](https://github.com/kblaschke/frontend-sdl2/tree/imgui-test) to be merged to...

The initial UI code has just been merged - please rebase and see what you can improve!

Closing stale PR. If you still want to contribute, feel free to reopen or create a new PR!

> When shuffle mode is activated the forward and back operations select a random milk, however I would expect them to still work. That actually is something I've noticed myself...

OSC looks rather use-case specific, and wouldn't be easy to use from a website or similar without requiring devs to implement the (binary) protocol. Something easier like JSON might be...