Steve Bilogan
Steve Bilogan
Hi @MarkLFT, Thanks for the report! We are testing on our side and so far unable to repro that overlapping of the labels:  Would you be able to provide...
@agneszitte-nventive Correct, the NavigationBar only supports BitmapIcons right now. So we would need to have scaled png assets for those icons
Thanks for the issue @gevart We will investigate and prioritize this along with [general InfoBadge support in Material](https://github.com/unoplatform/Uno.Themes/issues/1396) going forward!
Currently blocking the x64 build because of [this](https://github.com/CommunityToolkit/Lottie-Windows/issues/515)
App fails to build in release for net7.0-ios as a result of https://github.com/dotnet/runtime/issues/90032 Current workaround is to add this to the .Mobile.csproj ```xml ```
Something to consider here, overriding these resources is going to be tricky. If my Button Style is referencing MaterialFilledButtonBackground, and I override MaterialFilledButtonBackground within my App.xaml, the aliased FilledButtonBackground resource...
Yeah I've already inverted the font resources in my branch: [Typography.xaml](https://github.com/unoplatform/Uno.Themes/blob/dev/sb/typo-overrides/src/library/Uno.Material/Styles/Application/v2/Typography.xaml) [TypographyOverrides.xaml](https://github.com/unoplatform/Uno.Themes/blob/dev/sb/typo-overrides/src/library/Uno.Material/Styles/Application/v2/TypographyOverrides.xaml) (should be called aliases, not overrides) For the actual Styles themselves I don't think this is going to...
FYI for the issue of resource aliases not reflecting the overridden values, it seems that this is a known issue and pain point: https://github.com/microsoft/microsoft-ui-xaml/issues/2913
Looking back on this, we should be going with the original design and allowing lightweight styling at a **per-control** level. Where we would be able to override something like a...
Something we can use ExtendedSplashScreen and Loadable for?