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Parse identifier in sql statement.
alphabets, digits, _
, $
are supported for identifier
-
tokenize.c
/*
** If X is a character that can be used in an identifier then
** IdChar(X) will be true. Otherwise it is false.
**
** For ASCII, any character with the high-order bit set is
** allowed in an identifier. For 7-bit characters,
** sqlite3IsIdChar[X] must be 1.
**
** For EBCDIC, the rules are more complex but have the same
** end result.
**
** Ticket #1066. the SQL standard does not allow '$' in the
** middle of identifiers. But many SQL implementations do.
** SQLite will allow '$' in identifiers for compatibility.
** But the feature is undocumented.
*/
#ifdef SQLITE_ASCII
#define IdChar(C) ((sqlite3CtypeMap[(unsigned char)C]&0x46)!=0)
#endif
-
global.c
/*
** The following 256 byte lookup table is used to support SQLites built-in
** equivalents to the following standard library functions:
**
** isspace() 0x01
** isalpha() 0x02
** isdigit() 0x04
** isalnum() 0x06
** isxdigit() 0x08
** toupper() 0x20
** SQLite identifier character 0x40
** Quote character 0x80
**
** Bit 0x20 is set if the mapped character requires translation to upper
** case. i.e. if the character is a lower-case ASCII character.
** If x is a lower-case ASCII character, then its upper-case equivalent
** is (x - 0x20). Therefore toupper() can be implemented as:
**
** (x & ~(map[x]&0x20))
**
** The equivalent of tolower() is implemented using the sqlite3UpperToLower[]
** array. tolower() is used more often than toupper() by SQLite.
**
** Bit 0x40 is set if the character is non-alphanumeric and can be used in an
** SQLite identifier. Identifiers are alphanumerics, "_", "$", and any
** non-ASCII UTF character. Hence the test for whether or not a character is
** part of an identifier is 0x46.
*/
const unsigned char sqlite3CtypeMap[256] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 00..07 ........ */
0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, /* 08..0f ........ */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 10..17 ........ */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 18..1f ........ */
0x01, 0x00, 0x80, 0x00, 0x40, 0x00, 0x00, 0x80, /* 20..27 !"#$%&' */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 28..2f ()*+,-./ */
0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, /* 30..37 01234567 */
0x0c, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 38..3f 89:;<=>? */
0x00, 0x0a, 0x0a, 0x0a, 0x0a, 0x0a, 0x0a, 0x02, /* 40..47 @ABCDEFG */
0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, /* 48..4f HIJKLMNO */
0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, /* 50..57 PQRSTUVW */
0x02, 0x02, 0x02, 0x80, 0x00, 0x00, 0x00, 0x40, /* 58..5f XYZ[\]^_ */
0x80, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x22, /* 60..67 `abcdefg */
0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, /* 68..6f hijklmno */
0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, /* 70..77 pqrstuvw */
0x22, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, /* 78..7f xyz{|}~. */
0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* 80..87 ........ */
0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* 88..8f ........ */
0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* 90..97 ........ */
0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* 98..9f ........ */
0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* a0..a7 ........ */
0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* a8..af ........ */
0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* b0..b7 ........ */
0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* b8..bf ........ */
0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* c0..c7 ........ */
0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* c8..cf ........ */
0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* d0..d7 ........ */
0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* d8..df ........ */
0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* e0..e7 ........ */
0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* e8..ef ........ */
0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, /* f0..f7 ........ */
0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40 /* f8..ff ........ */
};