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MacOS binary requested

Open cwscws opened this issue 1 year ago • 5 comments

As it’s crossplatform please release a MacOS binary, too!

Thank you

cwscws avatar Dec 08 '24 12:12 cwscws

Will do. Need to do a bit of work on it probably, so it'll take me a few weeks to have the time. But I have both an x86 and m1 mac so shouldn't be too difficult.

kavika13 avatar Dec 12 '24 07:12 kavika13

Wow! Thanx!

I also like to play Jumpman Under Construction as is has an editor. Unfortunately it was never finished and has been abandoned a long time ago… If you need I have also have the custom game "Collection of Turture" from Sensei Le Roof for it - impossible to find anymore anywhere.

cwscws avatar Dec 12 '24 14:12 cwscws

Any news?

cwscws avatar Feb 04 '25 18:02 cwscws

Any news?

Nah, not yet, sorry. My day job is getting close to a milestone, and it's taking up most of my time right this minute.

I definitely will be coming back to this project, but it'll either be in a few months, or I'll get a wild hair some weekend and just get it working.

I don't know if MacOS has some sort of Windows game compatibility layer (I heard they were working on one? Similar to steam deck). If that compatibility layer is far enough along, I do kinda wonder if the build in the releases section might work under that? Even if it does, I still will release a native binary. But it'd be nice to know if it did work.

kavika13 avatar Feb 05 '25 07:02 kavika13

I tried it with Parallels Desktop/Windows 11 ARM. Absolutely playable!

Only one thing I noticed: when defining keys the cursor keys are not recognized when pressed. But while playing cursor keys are working.

I wish you a happy wild hair day to do the Mac binary soon! 😎

cwscws avatar Feb 05 '25 13:02 cwscws