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Balancing idea: recover from knockdown motion

Open Aceearly1993 opened this issue 1 year ago • 0 comments

Like in "Wallachia Reign of Dracula" and "Chronicles of the Wolf" (private demo), player can recover from knockdown to freefall after displaying the full knockdown animation process, and have some degree to control post-hit position. I'm not sure if this is mandatory for future enhancement though.

Aceearly1993 avatar Mar 20 '23 00:03 Aceearly1993