skipngo
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👊 Add Basic Enemy and Player Attack 👾
- [x] Create pathfinding mesh from map collisions
- [x] Create a simple demo of a ball following a path to the player
- [ ] Create a blob enemy that will bounce along to where the player is if they are within a certain radius
- [ ] Create a whip attack for the player that will damage the blob enemies
Got basic pathfinding working!
https://user-images.githubusercontent.com/25393315/125144937-2e120e80-e0e5-11eb-9830-c38df5db28e3.mp4