Matheus C. França
Matheus C. França
https://github.com/mrexodia/zig-cross/issues/1
> ### zig cc > > ✔️ Fixed in [d11f42c](https://github.com/ziglang/zig/commit/d11f42c2b24e80388e1ea648ee97fae612fd76a4). > > ``` > zig cc -S -emit-llvm hello.c > ``` **version:** 0.11.0-dev.4271+1aacfa718 ```bash $> cat hello.c #include int main()...
- https://github.com/ziglang/zig/issues/3340
The most recent commit the newest version of dotherside library with Qt6 support. After testing locally, some examples (`*.qml`) will need to be refactored. Also, new potential enhancements using the...
Latest `function_ptr` test: - rust https://github.com/eqrion/cbindgen/blob/e793448932cc550b2d7e0f9e15ea6f39eff5f870/tests/rust/function_ptr.rs#L1-L6 - zig https://github.com/eqrion/cbindgen/blob/d18704e69c90aa7e918aa7d94a72039680fd3c4a/tests/expectations/function_ptr.zig#L1-L11 **expected:** ```zig pub const MyCallback = ?fn(a: usize, b: usize) anyopaque; // zig stage1 pub const MyCallback = ?* const fn(a:...
> For anyone who is tracking this it still happens with version `0.10.0-dev.3880+e2bb92b2e`. Dependencies build fine then during the last stage I get > > ``` > = note: warning:...
> Godot 4.0 (current master) will have a new API: [Introducing GDNative's successor, GDExtension](https://godotengine.org/article/introducing-gd-extensions) The interesting thing is that godot can generate a dump in C code. https://gist.github.com/kassane/e8ff690996aa0be1172def45948130a2
@Jarred-Sumner, Recently, when looking for some reference about bindgen. I saw that you are developing a bindgen C++ to Zig. Could you explain how this bindgen works or intends to...
and TBB? https://github.com/oneapi-src/oneTBB - lic: Apache I remember that the mold linker project also uses it.
Ref: #1506